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JeremyW
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Can Mixamo rigs be imported into Daz Studio or Poser?

Is there currently a workflow to get Mixamo Characters Standard or Pro (not an auto-rigged one) into either Daz Studio or Poser with rigging in tact?

Neither program supports fbx import, unfortunately. When importing in collada format, Poser creates only a static mesh; and while Daz Studio does translate a rigged character, some of the joints are interpreted quite strangely (eg. the head is several meters below the rest of the body) and the skeleton is incompatible with any of the posing or animation tools.

I gather, that the main source of this problem is with the importers of the software in question, not the Mixamo rigs, since the fbx formats work fine in other software. However, I am wondering if through the partnership between Daz and Mixamo, there are any approaches I have missed (perhaps involving a third party application), or plans in the future to streamline such a workflow for rigs in addition to the one already existing for motion files.

A similar question was asked here:
http://community.mixamo.com/mixamo/to...

I am wondering if there have been any changes made since this. As otherwise, the only other current solution seams to be to re-rig these models inside Poser or Daz, which would almost defeat the purpose of using them in the first place.

Thank you for your time. I look forward to your reply.
Kind regards,

Jeremy
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  • We've developed a solution for DAZ 3, we do need to re-test this for DAZ 4, but please visit our Mixamo to DAZ workflow here: http://www.mixamo.com/c/help/workflow....

    It's important to note that you do not need to upload your DAZ skeleton unless you've greatly modified the scale of it (in which case make sure you check the DAZ checkbox at upload on Mixamo). You simply choose a motion, apply it to a DAZ character hosted by Mixamo (the mesh doesn't matter) and download as bvh. The rest of the import flow is detailed in the workflow linked above.

    We have not yet confirmed the Poser workflow, so standby for that.

    Hope that helps,
    Allison
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    • Ah I see - I misunderstood your question. DAZ does have an FBX plugin for import (~$100), I can't vouch for it's quality but you can find it here: http://www.daz3d.com/i/shop/itemdetai....

      But...as far as I know you're correct that DAZ only operates with it's own skeleton. If there's enough demand we could also potentially offer the capability to have our Auto-Rigger produce a the DAZ skeleton rather than the Mixamo skeleton.

      - Allison
    • That plugin is only for export, but I suppose time will tell when the later becomes available. In the meantime, it's back to the rigging tools for me haha! Thank you for your responses and advice.
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